Guy_Porter
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- Guy_Porter
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Comments
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That does make sense. I play with my friends so I think I was just a bit disgruntled because I couldn't learn other styles right off the bat lol.
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My 2 cents. Forsaken: add 0.1 sec (MAYBE 0.2) stun time to allow higher chance of hard hitting attacks w/o interruption. Also revert to previous stamina bonus upon successful parry back to 30, maybe 25. Windfall: completely agreed with @Ve…
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@the17706 support_pc@sloclap.com There's the support email.
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I thought the styles were well made and fairly balanced from the beginning. Sure they needed a few tweaks but this seems a bit much. Oh well, won't stop me from playing. Thanks for the update.
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Pretty sure Jinn uses grab punch but it's rare to get him to do it. I have rising spin slash. Pretty sure I got it in essence reserve from the people at the base. @frostcow essence reserve is the area behind the big slab door in the tower …
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^ agreed. @AngelNoire Your character glows gold as a visual cue when to press the next attack button. Just a friendly tip. Also it seems like that activates as soon as your attack makes contact. Hope that helps.
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@Galoyal although I don't agree with your methods, you do make very valid points. Going to make a post in suggestions about game progression without PvP. Also going to link this discussion and make mention of yourself. Not going to bash on you …
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IMO I think the current system is pretty well made. If parry could be broken then that would add more difficulty to a style that is already supposed to be the most difficult. It kind of screws up the reward for that style, seeing how you have to pre…
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@Legend I agree. Ya, it's hit a rough spot, but at least the devs are trying and communicating with us.
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Lol that's awesome. Who doesnt enjoy a good drink, eh? Also, IS THAT A STAFF?!?! Didn't know those were out already!
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I can see how this could irritate some people. Personally I enjoy it. It gives a type of real life feeling of not knowing if your opponent is better than you or not. Also I find it to be a great opportunity to see my faults. On another note, I …
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@SoftLittleFlake I have noticed input lag as well. I mainly play offline on PS4. Personally it seems like it comes and goes though. I always just thought it was a hiccup with the PS4.
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Not a fan of them myself. Luckily the few times I played the library map, the other players and myself tried to avoid hitting each other off. But not everyone is like that