Absolver 1.08 Update - Now Live on PC & PS4

edited November 2017 in Official News
Hi everyone!

We’ve just pushed the Halloween 1.08 update, so here is a fresh update on production!

The main objective of this update is to start giving better long term rewards for players who invest time and effort in Combat Trials:

The loot system has been reworked with the introduction of Rift Coins and Rift Disks: magical artifacts that will give items of various rarity levels.
The Prestige system will give rewards to players beyond level 60: Crystals are awarded at each Prestige level, which can be used to reassign Attribute Points and buy Rift Disks. Prestige levels are also displayed in Combat Trials intro videos.
We have updated the inventory with a new “sort” and “salvage” features allowing players to better manage their inventory and convert equipment pieces into Fragments, which can then be used to repair equipment i.e. convert “Aged” into “New”

This update is only a first step; we will develop these new systems further in the weeks to come, with other uses for Crystals and Fragments to be introduced: changing colors of equipment, purchasing specific items, changing the character’s appearance, acquiring new emotes…

Further down the line, we will also implement systems for competitive players, with leaderboards and ranked games - we are still working on the exact plans for this, but we will update as soon as we know more!

The art team has also kept busy, with new equipment sets, Absolver capes, and 6 new Halloween-inspired masks, dropped by Marked Ones, and also found in Rift Disks. To go with the spirit of the season, we have also created new temporary “night” settings for PvP maps! Since our last update we have also put a lot of effort into fixing as many bugs and issues as possible, mostly related to gameplay and network connection. Full release patch notes are below with additional details.

Two more things:
The game will be at a 20% discount on Steam for the duration of the Halloween sale, so if you have friends who were hesitant about getting the game, you can tell them that now might be a good time :)
We know that many players want to know when the 3v3 game mode is going to be released: we won’t give a precise date today, but it will be in November for sure, and we should give a more precise timing in the coming days. Stay tuned!

Thanks for your support,
Sloclap Team

10/31 Update: 1.08 is now live for PS4 in addition to PC! Happy Halloween!

Comments

  • edited November 2017
    1.08 UPDATE RELEASE NOTES

    NEW CONTENT
    Prestige levels unlocked after level 60
    Rift Coins replace random loot drops in Combat Trials
    Rift Disks allow to get rarer equipments and weapons
    Win Crystals at each Prestige level
    Spend Crystals to reset attribute points
    Spend Crystals to acquire Rift Disks
    Inventory management: Sort by, Salvage and Repair.
    New equipment:
    4 new sets
    3 new Absolver Cloaks
    9 new masks, including 6 Halloween masks dropped by Marked Ones
    1v1 maps are now in night mode (temporary)
    New “Bald” haircut available at character creation!

    DESIGN UPDATES

    Parry :
    Almost all attacks, including thrust attacks, now require a specific parry direction to be countered (exceptions: Hadrunken, Obvious Slash and bare-hands Rush Attack for Stagger style)

    Rush :
    Decrease rush acceleration
    Closer rush camera
    Rush attacks: increase stun duration
    Rush attacks: decrease knockback

    Note: These are first steps to address fleeing behaviour.
    Rush attacks were intended to counter players fleeing, but until now the player hit by a rush attack had the time to rush again directly after. With a longer stun and shorter knockback for the rush attacks, and a slower acceleration for the rush, the issue should be less present.
    Also the new rush camera is closer to the character, so the player has not the whole vision of their surroundings, and it feedbacks more clearly when the character is rushing.

    Camera :
    The camera position is now lower when close to walls.

    Shockwave :
    range 230cm -> 280cm (as before 1.06) BUT knockback now depends on distance to caster (from 280 when close to the caster, to 84 when at the limit of the range)

    Items :
    Added rarity levels to all equipments
    Updated drop rates (Rift Coins and Rift Disks)


    BUG FIXES
    [GAMEPLAY] 1v1 rematch : clear shards
    [GAMEPLAY] Shards cannot be filled in practice anymore
    [GAMEPLAY] Charging attacks now lose their property when parried
    [GAMEPLAY] Silence power cannot be used without a target
    [GAMEPLAY] Parrying a double hit attack doesn’t result in being hit by second hit anymore
    [GAMEPLAY] Fixed issue in which character finished in the wrong ending stance when being hit while changing stance
    [NETWORK] Fixed a bug in hit knockback resulting in some awkward teleportation
    [NETWORK] Fixed dodge position replication
    [SAVES]: The game now detects if save is not valid and rollbacks to previous save if needed
    [AI] Fixed a bug when AI would get stuck after a player’s successful dodge
    [SFX] Fixed issue with boss gate SFX sound was playing in PvP maps and during boss fights.
    [DESIGN] Loot drops in Rift Coins and Rift Disks now give items in different color variants
  • And still no Ultrawide support. :/ :(
  • edited October 2017
    I am on PS4.
    I am currently at version 1.07.
    When will PS4 get the 1.08 update?

    Thank you for your continuing efforts to improve the player experience.
  • Im also on ps4 and still havent recieved this update. Could we have a more specific time when it will be available to download?
    Thanks for the great work guys cant wait to get this update!!!
  • PS4 will most likely get this after 1 week as usual...
  • Hello
    Could someone from Sloclap please verify when the 1.08 Update will be live for the PS4 community?

    Thanks in advance.
  • We don't have an exact date because we don't control the PS verification process. Once we push a patch to PS for approval, we have to wait for them to verify and then release it. It will be out as soon as possible, but we can't give an ETA because of this.
  • We don't have an exact date because we don't control the PS verification process. Once we push a patch to PS for approval, we have to wait for them to verify and then release it. It will be out as soon as possible, but we can't give an ETA because of this.

    Thanks for the reply.
    Perhaps stating this explicitly in the original announcement would help to clarify things for those of us on the PS4 anxiously awaiting this update.
  • We don't have an exact date because we don't control the PS verification process. Once we push a patch to PS for approval, we have to wait for them to verify and then release it. It will be out as soon as possible, but we can't give an ETA because of this.

    Do you control Steam verification process?
  • We don't have an exact date because we don't control the PS verification process. Once we push a patch to PS for approval, we have to wait for them to verify and then release it. It will be out as soon as possible, but we can't give an ETA because of this.

    How come this is suddenly an issue with 1.08? I get Sony has it's policies but I don't recall the previous patches being delayed because of this.
  • I M BAD!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
  • Funny thing is PS4 officials tell that you haven't submitted any update to them yet. I thought buying this game for my PC but I don't think I'll spend another penny on you later on with other games. Shame that you keep these people waiting for nothing.
  • Funny thing is PS4 officials tell that you haven't submitted any update to them yet. .

    you have a source on that?
  • Funny thing is PS4 officials tell that you haven't submitted any update to them yet. .

    you have a source on that?
    You mean proof? Ask PSN yourself. Get your own proof.
  • Downloadin patch on PS4 now :)
  • edited November 2017
    Awesome!!! Cant wait to get home from work to download this!!!
  • How do I get the new absolver cloaks?

    I have asked everyone i know who opened 200+ boxes and none have any of them. I have opened 200+ as well with no luck. Does anyone have any info to share?
  • I opened probably 600 boxes and nothing. the same for gold weapons...

    incomprehension
  • Sly008 said:

    How do I get the new absolver cloaks?



    I have asked everyone i know who opened 200+ boxes and none have any of them. I have opened 200+ as well with no luck. Does anyone have any info to share?

    There's no easy way to say this, so...

    + 3 new Absolver Cloaks

    This line was not supposed to be in the patch notes. We're very sorry for the confusion.

    While the plan is to add more options for all kinds of clothes in the future, there was no plan to have new cloaks in this patch.
    Mateo said:

    I opened probably 600 boxes and nothing. the same for gold weapons...

    incomprehension

    To the best of my knowledge, there are no gold weapons in the game.
  • @Slocap Guys, Could you please check, if new patch haven't messed up your previous network fixes? Since 1.08 lags, rubberbanding and "forever load" are getting worse day by day. I don't know, maybe reiterative testing is passee.
  • thank you slcp_Vanguard,
    I saw gold weapons on the wiki :
    https://absolver.wiki.fextralife.com/Weapons

    just like the ice mask :-)

  • Mateo said:

    thank you slcp_Vanguard,
    I saw gold weapons on the wiki :
    https://absolver.wiki.fextralife.com/Weapons

    just like the ice mask :-)

    It looks like they're digging through game files and extracting information. Just because something was played with at some point in development doesn't mean it's available in the actual game.
This discussion has been closed.