Question about loading zone at the top of the Tower of Adal
When you run to the top of the Tower of Adal, you hit a zone line just after the Essence Reserves.
I had always wondered why that load was there as there is no other zone-load like that elsewhere in the game.
It seemed to me as though it was originally intended to have more of the Tower explorable.
The other day, as I was on my way down from the top of the Tower, I hit the zone-load, but instead of appearing at the top of the Essence Reserves area, I was in the exact same spot on the stairs as I was when I hit the load line.
I proceeded to explore, the geometry faded away, and I fell a long distance.
I spent the next 45 minutes reloading into that area, and found a couple of ledges I could walk on, and saw what appeared to be other paths that I could not reach.
I eventually loaded into the correct area, and went about business as usual.
My question to the dev team- was there originally an intent to have more of the Tower explorable?
Thanks.
I had always wondered why that load was there as there is no other zone-load like that elsewhere in the game.
It seemed to me as though it was originally intended to have more of the Tower explorable.
The other day, as I was on my way down from the top of the Tower, I hit the zone-load, but instead of appearing at the top of the Essence Reserves area, I was in the exact same spot on the stairs as I was when I hit the load line.
I proceeded to explore, the geometry faded away, and I fell a long distance.
I spent the next 45 minutes reloading into that area, and found a couple of ledges I could walk on, and saw what appeared to be other paths that I could not reach.
I eventually loaded into the correct area, and went about business as usual.
My question to the dev team- was there originally an intent to have more of the Tower explorable?
Thanks.
Comments
https://www.absolvergame.com/news/absolver-production-update