Expanding the PvE experience
I have been thinking a lot about this comment
There are a fair amount of comments from players that an expanded, enhanced PvE experience would be something that would increase the enjoyment of this game.
The comment form slcp_Vanguard seems to suggest that this might not be a huge technical hurdle.
from this discussionhttps://absolvergame.com/forums/discussion/3600/question-about-loading-zone-at-the-top-of-the-tower-of-adal#latestslcp_Vanguard said:While developing the world of Adalia, we built out assets to be as easy as possible to expand upon which is why it looks like you can just continue on out from that spot. However, we don't currently have any new areas in the works.
There are a fair amount of comments from players that an expanded, enhanced PvE experience would be something that would increase the enjoyment of this game.
The comment form slcp_Vanguard seems to suggest that this might not be a huge technical hurdle.
Comments
further, the games immediate priority is to fulfill the role it wanted to first fill, which is primarily a pvp fighting game, as such, they're fleshing out pvp first, adding new gamemodes, maps and rewards. New fighting styles and options are also, I believe, in the works.
The games priority is PVP > PVE, in the grand scheme of things. Expect a pve addon/update to add to the story, lore, world and skillsets to come after PVP has been suitably dealt with.