pfundie

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pfundie
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  • I think Khalt is in an okay place right now; it's just hard to tell because of how much better Forsaken is than everything else. I'd rather the stacking defense buff be removed and a more active part of the move get buffed, but I think it's better t…
  • It's not quite that way, parry buffering basically cancels your end of the stun (since standard parry stuns both players equally, resetting to neutral). It's assumed that this is an intended feature of parrying, because of the how long it's been ar…
  • Meh, maybe so. Just throwing some variables atcha. I basically agree, but here's my last variable, and its a weird one. Come along with me on a hypothetical journey: lets first pretend that you never guess, because you're super smart and handsome…
  • I don't parry buffer, unless I'm fighting another forsaken doing so. It feels like I'm playing on easy mode. Reducing the maximum length of the parried attack to only allow medium-fast hits to be guaranteed would most likely balance the class. It …
  • Horizontal attacks counter windfall harder than any other class is countered in the game; Guard breaks are at least slow, and the only thing Khalt really has to pay special attention to. They have a very tight timing, and can only be dodged from a…
  • The stun window for parrying has been dropped so hard I don't even want to fight with it at all! Before you could at least get a solid force hit now I can't even hit someone unless I've got an attack with solid speed in it. This is completely false…
  • Anyone defending parry in it's current state simply doesn't know what they're talking about. If you parry buffer, which you have no excuse to not do since there's no downside and the inputs are easy, you have a guaranteed high-damage attack (and I …