Nanashi

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Nanashi
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  • Here is a little update before I forgot it: school decks. You just select a school for your training dummy to use and that's it. That way you can actually train yourself against some real stuff. Of course AI is not a replacement for a real oponent, …
  • I would be a wonderfull idea. If not for the fact that even I have more muscules than my Absolver character. All in all they just don't look that good - like a really trained people - without a shirt. Can't speak for others, but I can't imagine myse…
    in Tattoos Comment by Nanashi June 2018
  • PvP is awful in this game It's not PvP which is awful, but people and their perceptions. And it doesn't really matter if they enjoy the game or not. The question is whether you enjoy it or allow yourself to spoil your own perception of it because of…
  • Glad ranked hasn't been implemented, yet Perhaps if there was an actual ranking system, all those things mentioned - bugs and loopholes - would be more obvious to devs. Rank distribution could make it easier to find inbalances of the game with Kah…
  • Why not just have tournaments for specific styles then? Forsaken players only, or Kahlt or... you got the idea.
  • Never played as a Kahlt, so can't say I know how absorb really works for them, but it certainly does look and feel exactly like you described. Being a Forsaken user I find it somewhat strange when I successfuly parry only to find my counter is absor…
  • Ban is clearly needed. Not a permanent one, but for some short period of time. People with no manners and toxic behaviour are... a bit unpleasant to play with. You still can enjoy a fight with them from time to time as everything can be a lesson, bu…
  • There is a very thin line between too much back-dodging and just being smart, trying to recover your stamina after 3-4 strikes. It's not like everyone has to use the same tactic. Personally I don't like to stick to my oponent like a glue (looking at…
  • slcp_WaterfallX, в целом, всё не так плохо, как мне изначально показалось. Да, времени на поиск оппонента требуется чуть больше, но, полагаю, хороший пинг того стоит. За неделю игры кажется не было ни одного глючного боя. Низкий вам поклон за это
  • Absorb does seem OP. Of course it's possible to find ways around it, but IMO it's generally more difficult to handle a good Kahlt user. And faints are not a silver bullet if your oponent have many quick moves. They just spam, absorb, spam, absorb...…
  • Найти партнёра для дуэли стало гораздо сложнее, к сожалению. Помимо этого, столкнулся с ситуацией, когда идёт уже не поиск, а подключение к сессии (дуэли), но конца ему не видно - ждал минут 5. Потом решил перезайти в игру.
  • I'm not really that expecienced with the game, but with what little experience (about 150 hours) I have, this discussion does look pointless to me know. I remember that gold-linking was a bit of an issue for me at the begining. There were many peopl…
  • Abolsver pvp can get a lil toxic sometimes True. But then it doesn't really matter what your disrespectfull oponent feels as long as YOU stay calm, right? I think it's important to have fun even in this kind of situations.Thought it always saddens m…
  • Hi, realbeanhimself. Good to see a new face ^ _ ^. Um... Well, basically that's it. You fight mobs, learning additional move from time to time. You do your best to master your deck. Learn how to use special ability of your style. You participate in…
  • TenzoTheAbsolver, don't mind them, just keep your cool ) Just yesterday I fought about 5 matches with some newbie who ignored my every single attempt to greet him and used it to rush-atack me ^ _ ^. Maybe it was just a bad day for him. As for so…
  • Well... I don't really care if developers make parry 4 directional as long as it's balanced, thought I do play as Forsaken myself. It does seem a bit unfair. But then I have zero experience using abilities of other styles, so I can't really compare.…
  • It seems the old gold-link is back. A pity. I really liked the feel of 1.13. But then, maybe it's just my imagination. And a bit of frustration because of mostly one-sided fight with another gold-link user (mostly because there's only so many times …
  • Ahah... tried that too. And then I stopped doing that after the first person below pvp-rank 60 that kicked my ass several times in a row. It seems that pvp-rank can be quite deceiving )) Still it would be nice to have more emojis or/and slots for t…
  • Hmm.... strange things happen. I'm not sure if I had those "fists go directly through my enemys face" - there were several occasions where I felt something wrong, but I'm not sure if it's related to what SlyRiot described. I do have an impression …
  • Shoegazer, благодарю за подробное объяснение. Примерно что-то такое и подозревал, но теперь механика стала более понятна.
  • Shoegazer, по пункту 3 особенно плюсую. Есть определённые подозрения, что "Start up, Adv. on hit и Adv. on guard" связано со временем, которое требуется на то, чтобы "оклематься" после удара. Оно, опять-таки, разное, в зависимости от того, принял …
  • I have a feeling this is going nowhere, as we trying to achieve different things. Certainly didn't come here to argue, but still, no reason to leave you question without an answer. What were the issues you had with the previous patch, its a simple q…
  • Can't argue with that. Not even going to try. What I want to say is that the game had and still has some issues. Devs try make this game more balanced and appealing to people by dealing with those issues. They try to bring some strategy, variety so …
  • Hey guys, We understand that any change could be positive or negative for someone. My thoughts exactly. Every change is there for a reason. That reason being "balancing". I'm certainly not going to stop playing just because some old (and unbalanced…
  • if thats the case i do one technique they very rarely learned by than over and over again till they get that i want to teach them.... Ah, and here I was wondering why some of my opponents use the same move over and over and over again (especially t…
  • Amen. Act like an a-hole, you'll be treated like an a-hole. Yeah, happens from time to time. And it's a pity, because while I don't really care if my opponent is an a-hole (as long as he gives me an opportunity to hone my very modest skills) some pe…
  • A perfectly reasonable thing. Actually the first thing I thought about when I entered meditation practice.
  • JXS, I think Duff is right. I'd say If you fill like PVP is too unbalanced then level up your character, get some moves and master your deck. I remember my first oponent, he completely obliterated me and it was still fun as hell (or maybe because of…
  • Dizmoral, at first I had the same reaction. Then, I just stopped caring about winning and focused on improving my skills. And you know what? The longer they live, the longer you can fight them. If they want to win no matter what, no one can stop the…