Fallingblackfeathers
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- Fallingblackfeathers
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Comments
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9/The lagger The one who is always doing emotes which express how good he is, but every time you get matched with this player (cuz he's always on) he is lagging at a ridiculous rate and you can never seem to move while he's attacking. 10/The blockh…
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Quick end note: The procedurally generated dungeons were really disappointing though...
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Hackers doh... DEM hackers doh... I don't see many of them (any...ever) but I hear about them all the time. That said, lag and invisibility and teleporting all seemed like normal glitches to me when they happened and I'm pretty sure I could play thi…
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As for the classes, windfall does not seem to provide any significant benefit greater than stagger, khalt is easy to mess with using good timing (seeing a theme here?), stagger, while easily the strongest style is little used lately and frankly is b…
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Second, the attack timing is actually correct now. Before it was much easier to pull off avoids because there seemed to be some kind of timing buffer that allowed attacks and avoids to be a little early and still function correctly. Now you have to …
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Okay, I see where you're coming from, but I have to say after a good two hundred plus hours in downfall I have to disagree. At first the changes really annoyed me and I considered writing a discussion titled "Downfall, a name taken literally". But I…
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Hi bolt! I know exactly what you mean, and I may have some answers for you. All attacks have different kinds of frames and frame advantages/disadvantages. These indicate how many frames you gain/lose when attacking and gold chaining. After the last …
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Sounds like you're three months late m8. That was still a noob three months ago too Copper tier has been noob central basically since a month after prestige existed.
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When 500 ct is not a noob. Kkkkkkkkkk lol. I see people at around that level and think "well, it's either a smurf or a noob" I would like to note that the only imbalance is between players with sub-prestige, everything past that is all skill and st…
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Total agreement
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Basically after a ton of testing I've determined (without data mind you, just player experience) that all avoids must be triggered after your opponent begins their attack startup or the attack will not be avoided.
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Funny, mine got 40th or so and it gave me 10.000 shards, ten rift disks and some other thing.
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Are you on ps4? I could give you horsekck.
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I agree with pblead. Frankly having health or not having health changes how you have to fight during each round, since sacrificing a bit of health is apart of combat in the game. If you are in a match with an evenly skilled opponent, which times you…
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For the most part if you think about how avoids interrupt a gold link it makes sense that the game should feel slower. There also seems to be some type of stun-lock when getting hit now as well, so you can't just move while getting hit. Example: …
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Gold linking has changed quite a bit now. An avoided attack now makes you unable to link. The above combined with the added changes to advantage, make uneducated spamming of goldlink combos actually detrimental to your win chances. Yeah it's prett…
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Spam is easy to counter with a well developed deck, even if it's slow. I made a post about it under gameplay discussions under a header about gold-linking.