Nagisawa
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- Nagisawa
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Comments
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So it seems my rig is better, so why is the offline response time so slow?
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I’d like a guard break PUNCH. For Forsaken, would be nice to have a useful combat style.
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Less frames is faster.
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If it come out the last week of September Im gonna bust It probably will. So I won't play until then. Not that it matters to anyone else, SloClap already got my money.
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Is there a place where we can read this?
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Hey Tasgarn, While we had some staffs in our concept art before release, we've never announced they would be in the game. We're not currently working on new weapons, but we may revisit this in the future after our Downfall expansion comes out. Than…
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Mobs and players recover too quickly from Forsaken's Parry. Which I'm pretty sure is already a topic somewhere.
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And definitive date as to when in September? sclp couldnt tell anything more specific cause they cant know for sure how everything works out and wich issues they may have to fix before uploading the new update Pity. I'm impatient. I hate waiting. …
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And definitive date as to when in September?
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Forsaken, it's the Balanced style. And the hardest to master it's defensive abilities. I'm an idiot, I like a challenge I can't win.
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I think it's Lag. I can't seem to get to Parry properly, it's like a half second reaction after I push the stick.
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Still no staves. I has a sad, but I'm still looking forward to Faejin.
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there's also a bo staff in the loading screen and in some of the trailers for the game Which is still blowing my mind as to why it's not in the game yet. As for more weapons, it's less weapon types and more weapon 'styles'. We have two and one han…
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Not a gripe, this looks good, but I'm still holding for the staff weapon that was shown in the original trailer. Keep up the good work.
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Pick Kahlt, select only punches. Done.
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I want escrima/kali sticks.
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Thing is Windfall and most quick in-punches and low kicks IS what Wing Chun is about. It's a street fighter's art, designed for really close up fighting. What you see in Ip Man is mostly Wushu acrobatics and flurries. Also, timing and speed of ma…
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For the record, the Kalht style has a lot of boxing style maneuvers. HOWEVER, I want the Staff and there was a shorter Jo in the original trailers. Wouldn't mind doble bastons from Escrima/Arnis/Kali as an option.
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There's a lot of multi-hit punch manuevers, you could load them into your character...
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Parries require you to pick which side the attack is coming from at high speed which is basically impossible against high-speed mashers whose rhythm you can't get into. Not to mention, so what if I parry him? He's just gonna go back to mashing Squar…
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Pick Kalht Look for elbow and knee strikes. Profit!
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Once you're in a flow of combo, a parry is the most fucking annoying thing can happen. It hurts you mentally as every combo you make can be stopped at any chain. I think Forsaken is not that hard, it's just as difficult as windfall, idk why people p…
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For weapons Staves and Kali/Escrima's Doble Baston is all I really want. Bigger map, more fights, I agree with. As for 'story', lets do it Dark Souls style (Which the game pretty much already does), more costume pieces with lore on them, things th…
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That is one mighty Hotdog! Hello!