Brunt
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- Brunt
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Comments
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Agreed Rip - and to top it all off they can just attack through our avoid. Meaning, they just keep spamming quick attacks and still makes the avoid useless. At least the good ones do.
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I hear what you are saying, but it is all about risk v reward. Parry has less risk more reward. Forsaken has more risk and less reward. They need to even out the risk, or give more risk to parry (which is what i think you are saying). Finally, t…
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TH - You say "they will normal doge away and single or double ability doge left or right" This is my point exactly. With parry it is ALWAYS left or right. 4 way parry, whether they do it or not, with the same requirements as avoid, will solve th…
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THDante - of course people are better than me. I have no visions of grandeur. In fact, I just really enjoy the game. My evidence is that as the I start to play opponents of equal skill (I grant you this is subjective), parry almost always wins. …
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Here's some variables to consider: 1. Avoid creates a punish op AND inflicts a stamina drain 2. Avoid duck/jump can evade attacks from the left OR right 3. Avoid side-step re-positions the character and can therefor avoid multiple attacks (especiall…
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If you don't, it becomes a cancer, which is what I think the 2 directional parry has become. We have a fundamental disagreement about the cause and effect of implementing a 4 directional parry. The forsaken will become equally challenged as windfa…
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Ya... I am just not sure that making it a four directional parry is "drastic." Removing it or redoing the whole theory behind it would be drastic.
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Read through most of these and played many many matches as windfall. I created forsaken to see how much easier it was to successfully defend. It was bar none heads and tails easier than windfall. The statement that there is no bad effect for miss…