Downfall gameplay is not very rewarding
I did enjoy the heck out of downfall, but i noticed that after you reach level 10 in gleam and have collected all the moves, there is no reason as for a player to go into this game mode. Bosses offer no rewards, beating the dungeon also offers no other reward and enemies do not have any drops. The only thing you get is the occasional chest in a room or two. Farming got enhanced in the overworld but the game mode that needed it most is currently missing it.
My suggestion?
Rift coins when you beat the dungeon are simple and nice enough.
It'd also help to have more randomized enemies with random drops. This for sure would make the dungeon more fun to get back into again.
Cheers!
My suggestion?
Rift coins when you beat the dungeon are simple and nice enough.
It'd also help to have more randomized enemies with random drops. This for sure would make the dungeon more fun to get back into again.
Cheers!
Comments
Thank you for sharing your feedback with us. We appreciate that you share your thoughts and your game experience. I can't promise that they'll be implemented, but I'll be sharing your ideas to the team. Please continue to do that; we need your feedback.
Thanks again for your support!
Also more "dungeons" in the future