Poise?
Would it be possible to take a play out of the Dark Souls playbook and introduce Poise?
For those that don't know, the Poise stat dictates how much damage you can take before you're staggered.
Maybe scale it with Will (an under-utilized stat) and Armor. That way gear would be more relevant and people wouldn't be able to stagger heavily armored opponents as easily. Maybe give Kahlt an inherent Poise bonus to increase the styles appeal; it certainly makes a lot of sense for the class.
If you're really feeling fancy you could have Poise diminish with Stamina, that way players are more wary to just blast through the stamina bars (again, stemming spam) in order to maintain a fair amount of Poise. Get super tired and you stagger easier, (shrug) makes sense to me.
For those that don't know, the Poise stat dictates how much damage you can take before you're staggered.
Maybe scale it with Will (an under-utilized stat) and Armor. That way gear would be more relevant and people wouldn't be able to stagger heavily armored opponents as easily. Maybe give Kahlt an inherent Poise bonus to increase the styles appeal; it certainly makes a lot of sense for the class.
If you're really feeling fancy you could have Poise diminish with Stamina, that way players are more wary to just blast through the stamina bars (again, stemming spam) in order to maintain a fair amount of Poise. Get super tired and you stagger easier, (shrug) makes sense to me.
Comments
But it could be a good way to get rid of the combo spamming double hollows.
While receiving or directly after receiving a hit.