We do have any sort of mod support planned at this time. That being said, we truly appreciate your feedback and will definitely keep this suggestion in mind when working on future updates.
Hey, and if you don't want to bother your self with fully functional mod support for creating levels, you can make an art challenge instead with formal prizes and add the work of the winners to your game. The same way did Vigil Games when they was developing Darksiders 2. They made an art challenge on Polycount and it was very successful.
Well just saying, I understand that things like that can be complicated ) But anyway thanks for the answer.
@slcp_UltraBlue could you at least give us some hint, please? i'm a big fan of stats and tables, and i'd I'd like to dabble in some UI change, or maybe if you could provide some data i'd tinker with them and code a web tool for the community.
@slcp_UltraBlue could you at least give us some hint, please? i'm a big fan of stats and tables, and i'd I'd like to dabble in some UI change, or maybe if you could provide some data i'd tinker with them and code a web tool for the community.
Hey Rismal,
That was actually a typo. It was supposed to be "do not have." We do not currently have any plans for mod support at this time either. You can find everything we are working on in our Production Update.
Comments
We do have any sort of mod support planned at this time. That being said, we truly appreciate your feedback and will definitely keep this suggestion in mind when working on future updates.
Well just saying, I understand that things like that can be complicated )
But anyway thanks for the answer.
i'm a big fan of stats and tables, and i'd I'd like to dabble in some UI change,
or maybe if you could provide some data i'd tinker with them and code a web tool for the community.
That was actually a typo. It was supposed to be "do not have." We do not currently have any plans for mod support at this time either. You can find everything we are working on in our Production Update.