Moveset disappears in pvp?
So my moves work when punching in the air, but if anything connects or even comes close, the followups simply don't occur. If I connect with a heavy attack, the light that would normally followup doesn't even play its normal animation. The first light in a string may occur, but no followups are possible. I end up unable to follow up on ANY attacks I land, forcing me to play hit and run the entire match. It sorta sucks the fun out of pvp.
This happened occasionally during the previous patches, but has occurred in literally every combat trial match I've played in 1.06. When it happens, it renders pvp pretty unplayable. Is there a solution for this?
Playing on PC via the GoG client. Thanks!
This happened occasionally during the previous patches, but has occurred in literally every combat trial match I've played in 1.06. When it happens, it renders pvp pretty unplayable. Is there a solution for this?
Playing on PC via the GoG client. Thanks!
Comments
I'll be bringing this up to the team and providing them the information you've given me, so while I can't guarantee a direct response from them, I'll make sure they know that this is going on.
Thank you for bringing this up, and for the detailed report on what you're using right now, I really do appreciate it!
Thank you again, and please accept my apologies for the frustration this has caused.