Trading/crafting system!

edited September 2017 in Suggestions?
I have an idea for crafting system, so random loot is no longer THAT unfair!
(Sorry for my english, I'm not native speaker)

There could be 2 "Trading centre"; one at Guidance Bridge and one at Libary.

First merchant could exchange 3 damaged gear for 1 in good condition
(example: 3x damaged/bad condition Prospect gloves for 1x good condition Prospect gloves)

And the second merchant could exchange gear sets (in good condition) for masks.
(example; 1x orate keeper tunic, 1x orate keeper gloves, 1x orate keeper shoes, 1x orate keeper belt, 1x orate keeper chain for one Orate Keeper mask)
Items acquired from trading could be in different colours so we can see who was lucky from pvp drop and who was grinding for it :smiley:

Tell me guys what do you think!

I know that Sloclap guys are focused on making game bug-free and improve our gameplay experience, but me, my friend (who I was talking with about this idea) and many many players (I guess) would really appriciate if you guys could consider it!
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