Separate instances for PVP and PVE
Dont misunderstood, i dont mean really separate places but a different organization of this system of the dynamic instances.
As many players i enjoy a nice duel with another human as much as running in the wild (possibly in company) punching out npcs.
It often happens, when im out of the mood for duel and i decide to relax beating npcs with someone, my instances are filled with people kneeling at the altar doing PVP (as i was doing just a moment ago), and hardly i can find someone in need or will to play PVE.
Would be cool if i can flip a switch and meet in my instances just players doing PVE, because doing it togheter it's a LOT of fun
Keep working, Absolver it's a great game
As many players i enjoy a nice duel with another human as much as running in the wild (possibly in company) punching out npcs.
It often happens, when im out of the mood for duel and i decide to relax beating npcs with someone, my instances are filled with people kneeling at the altar doing PVP (as i was doing just a moment ago), and hardly i can find someone in need or will to play PVE.
Would be cool if i can flip a switch and meet in my instances just players doing PVE, because doing it togheter it's a LOT of fun
Keep working, Absolver it's a great game
Comments
most of the time if I in a pve area the people are fighting AI.
if i posted this is because i perceived the problem everywhere, even on the top of the tower of Adal, or at the altars of the raslan coliseum and the harbor (both a little hidden), even the columbary...
Does it keep you in the world if your doing trials? I would think it would put you in another room/area/server/etc.
Can someone clarify this?
A good idea would be to make possible to do trials just on guidance bridge for example, so, in the other areas, you can find just "active" players