The Boss fights are great and all but....
i really enjoy the one-on-one fights with bosses, so i wonder why instead of making the boss "stronger" or have better decision tree or atleast something that is not
I understand that the game can't be constant one-on-one fights but giving most of bosses 2 underlings makes the fight really just trial if you can cheese you way out and kill atleast one so you can normally contiue to fight without having to destroy your national cheese reserve.
>inb4 git gud
JUST PUTTING BUNCH OF UNDERLINGS THAT TOGETHER WITH THE BOSS FIST YOU, sometimes nearly literally
I understand that the game can't be constant one-on-one fights but giving most of bosses 2 underlings makes the fight really just trial if you can cheese you way out and kill atleast one so you can normally contiue to fight without having to destroy your national cheese reserve.
>inb4 git gud
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But I would prefer if the system was a bit more intelligent and only spawned extra enemies once someone joins the actual fight and not just runs around on the other side of the map.