A randomize function/ pvp mode
So I had an idea for a randomize pvp mode, where both combatants would be given randomized combat decks made of moves they already know. It'd be a great way to balance this form of pvp, as higher level players with more moves would have less of an idea of what they'd get, and lower level players with less moves would have a better idea of what moves they'd be working with.
In short, it'd mean the higher level player would have to improvise more and have a tougher time because of more possible combinations, and the lower level players wouldn't. I think this could add a lot of balance, and I hope I explained it in a way that makes sense.
Let me know what you think below, and if the devs see this, keep up the great work guys!
In short, it'd mean the higher level player would have to improvise more and have a tougher time because of more possible combinations, and the lower level players wouldn't. I think this could add a lot of balance, and I hope I explained it in a way that makes sense.
Let me know what you think below, and if the devs see this, keep up the great work guys!
Comments
Go out of my way to not learn moves I don't find useful in an attempt to keep my deck small and predictable.
I was around level 40 when I finally looked up how to learn more moves-- I'd gotten that far without learning anything.
Wouldn't be a stretch to imagine getting to 60 like that.