Better Team functioning in open world
When playing with my friend on absolver we would fight together and if we tagged eachother enough it would disband our group and put us as enemies, which i wouldn't mind so much if there was a way to group back together afterwards.
so that being said my suggestion is to either make it so it doesn't disband the group or make it so u can locally invite players.
so that being said my suggestion is to either make it so it doesn't disband the group or make it so u can locally invite players.