Hazing
Is it just me or does the beginning of this game seem almost intentionally designed to discourage you and get you to quit immediately? I have gotten as far as the first altar, where it gives the combat trials option, and this seems to be the next part of the natural progression. (I don't really know, because there is virtually no actual guidance). Every time I have gone up against someone who either has a set of combos, or has timed it, so I am staggered and very rarely get a chance to fight back. I am barely getting a handle on the combat controls and system and am immediately expected to PvP, and evidently against much more experienced players?
Either this isn't the next step, isn't a required step, or it is ridiculous to throw us headlong into this with virtually no training or build up. I have almost no flexibility with combat deck atm because I have very limited moves. It seems utterly bizarre that they would match us against each other this early and without any actual aid in getting to know the game.
Either this isn't the next step, isn't a required step, or it is ridiculous to throw us headlong into this with virtually no training or build up. I have almost no flexibility with combat deck atm because I have very limited moves. It seems utterly bizarre that they would match us against each other this early and without any actual aid in getting to know the game.
Comments
Though it can be a nice way to earn some EXP
The next step is to wander around the nearby zones fighting the random guys you find and gathering loot. Also killing the marked ones.
They heal you, serve as a selectable respawn point for an area, provide access to the various systems you saw, brings up a very vague map and mark a relative safe zone for meditation and item sorting.
Theres an NPC in the same room as the first altar next to the mapstone thing. He tells you the next objective.
Which is also pretty vague. Go kill the marked. The map shows you where they all are. Roughly.
The story is short, in a good way. I also recommend playing offline, because the open world lag is hardly worth the lil fun you can have in coop.