Randomized Dungeon game mode
in Absolver there should be a Floor Survival type game mode
were it is randomised dungeon where unique currency drop to use to purchase rare dungeon gear and moves sets
there are randomised enemies with new ability
each floor the players goes up to either the mission condition gets harder or stronger enemies appear
i.e floor 1 to 30 floor 30 to 50 (Each time a player moves up a floor they reach check points to leave and come back later to continue their floor journey)
but if they die they lose their progress and must return to a lower floor which has a save progress point i.e floor 15.
used by Final Fantasy 14 Palace of the Dead
Samurai warriors 2 called surivial mode were u move up floors fight stronger enemies and acquire rare loot
were it is randomised dungeon where unique currency drop to use to purchase rare dungeon gear and moves sets
there are randomised enemies with new ability
each floor the players goes up to either the mission condition gets harder or stronger enemies appear
i.e floor 1 to 30 floor 30 to 50 (Each time a player moves up a floor they reach check points to leave and come back later to continue their floor journey)
but if they die they lose their progress and must return to a lower floor which has a save progress point i.e floor 15.
used by Final Fantasy 14 Palace of the Dead
Samurai warriors 2 called surivial mode were u move up floors fight stronger enemies and acquire rare loot
Comments
Thanks for your suggestion about adding a new game mode! We can't promise it will be implemented in Absolver, but we are happy to get your feedback and ideas, so feel free to continue sharing your thoughts.