A motivating Reward for School Challanges
Another suggestion to make the game more fun and rewarding in a simple easy to accomplish way.:
1.: - give each school an icon for each season wich views wich place theyve managed to accomplish and in wich season
and view it next to the school visable fore everyone. (only for the first 10-20% of schools)
ive asked a couple high tier players about that and theyd love it
2.:-add a list for schools where everyone can see all of the best students of the past seasons.
3.: show the name of the best 10% students in a different colour to show their accomplishments to everyone
4.: give players an extra number for everyone to see how often they reached the top 5-10% of school points
(maybe replace the current number in the middle of the triangles since the 60 lvl difference isnt important anyways)
All that could help to get a nice feeling from accomplishing something for a school.
1.: - give each school an icon for each season wich views wich place theyve managed to accomplish and in wich season
and view it next to the school visable fore everyone. (only for the first 10-20% of schools)
ive asked a couple high tier players about that and theyd love it
2.:-add a list for schools where everyone can see all of the best students of the past seasons.
3.: show the name of the best 10% students in a different colour to show their accomplishments to everyone
4.: give players an extra number for everyone to see how often they reached the top 5-10% of school points
(maybe replace the current number in the middle of the triangles since the 60 lvl difference isnt important anyways)
All that could help to get a nice feeling from accomplishing something for a school.
Comments
Thanks for all the suggestions! I'll pass these along to the rest of the team. While I can't promise any of it will make it into the game, we do want to make sure we review all player feedback and suggestions to stay focused on adding/change things to the game that the community wants.
Thank you once again for your support!
Since you need to constrain the terms used in game so that people don't curse or fill the world with hate speech... leverage the stylized and symbolic nature of the game for a narrative that gives you the constraint you need. For example, the narrative could go as follows:
With the appearance and subsequent destruction of Arcel, the Etheran have been revealed to the Absolver Guides. Absolver Guides are banding together through their schools of combat to defend the world from Etheran threats within the Fold. Some have abandoned the Guides only to follow new Etheran Leaders disguised as Absolver Guides. Trust is at an all time low across the land of masks and the Mentors need an assured way to recognize their
Students and Disciples, so they invent one using the magic of the very masks they wear.
Each mask is crafted by combining the magic of Essence with the magic of the Etheran. Therefore each mask possesses a tiny bit of the psyche of the Etheran, and it is connected by the true name of the mask. By combining the magic of two different masks a new mask could be created from the names of the old ones. Appearance was arbitrary, but it's true name is always the same.
In game terms... this consists of creating a new mask with a name taken from the very words in the previous name. For example combining the "Mask of Talem" with the "Mirror Mask" could yield the "Mirror of Talem" as a result. Combine and craft them as desired, but never let the players alter the words used within the titles. They may arrange them as they see fit, with maybe one word from each mask, but they are therefore limited from using inappropriate language. Couched in the narrative it works and the players still have enough freedom to have fun with it. This also give you an excuse to add masks for backstory and such so that you could even have a school called the Forest Dancers of Arcell. They presumably used two forest dancer's and an Arcell mask to create it. Automatically allow for articles and prepositions within the translation space for flexibility since the dictionary is reasonably limited there. Oh and this creates a cool reason to collect masks off of anyone really.
Now comes the really fun part, this narrative also allows for the resulting mask to be used as the Mask awarded by the School. So once you earn the mask you have proven your training, and you get the mask with the proper name. Naturally you should not be able to craft a mask until you master the game enough to create a school. Meet someone wearing your school's mask and you know they respect your school. They probably got your back as well.
What do you think? I'm dying to create a Named Mask for my school, but I'm not saying what.
How about you convert your comment into a own post since its a different idea?
Ah and let me say i would totally love to name schools in general.
Looks like the legit ranking starts around the 40th spot.