Restrict Collision on some maps?
Hi. Sometimes when your character get on inclined surfaces on PVP maps he get stuck and can't do anything or cancel his last move and stuck in "floating" animation. This is very common with rocks on this green map with a tree (and tree by it self causes this problems sometimes as well) for example.
So can you guys restrict the playable area, with some collision blocks, so players can't get too close to the cliffs. Also disable collision on some small assets like rocks on certain maps. So the "sensible surface" of the maps will be as flat as possible.
And yeah there is also that map with a small river in the center, so sometimes your actions cancels in this river because I guess there are again an inclined surfaces inside this river that forces your character to play floating animation. I think adding a collision block inside so the player wouldn't be able to get down in this river bed will solve the problem.
Thanks.
So can you guys restrict the playable area, with some collision blocks, so players can't get too close to the cliffs. Also disable collision on some small assets like rocks on certain maps. So the "sensible surface" of the maps will be as flat as possible.
And yeah there is also that map with a small river in the center, so sometimes your actions cancels in this river because I guess there are again an inclined surfaces inside this river that forces your character to play floating animation. I think adding a collision block inside so the player wouldn't be able to get down in this river bed will solve the problem.
Thanks.