More/New Weapons
Hey there, I’m still fairly new to this website, so I’m not sure if somebody’s already brought this suggesstion to your attention.
But anyways, I was thinking it’d be a great idea to add new weapons into Absolver. (I’ll try not to get into to much detail, but just this idea alone sounds cool)
So for example; You could create Axes, Dual Daggers, or maybe even a Bowstaff!
Adding a variety of weapons gives players more options to use something they’re familiar with, plus it could also introduce more weapon combat styles!
Weapons like an axe for example could put on more weight, hence having slower attack speed, but pack more of a punch!
But anyways, I was thinking it’d be a great idea to add new weapons into Absolver. (I’ll try not to get into to much detail, but just this idea alone sounds cool)
So for example; You could create Axes, Dual Daggers, or maybe even a Bowstaff!
Adding a variety of weapons gives players more options to use something they’re familiar with, plus it could also introduce more weapon combat styles!
Weapons like an axe for example could put on more weight, hence having slower attack speed, but pack more of a punch!
Comments
Thanks for all the suggestions! I'll pass these along to the rest of the team. While I can't promise any of it will make it into the game, we do want to make sure we review all player feedback and suggestions to stay focused on adding/change things to the game that the community wants.
Thank you once again for your support!
As for more weapons, it's less weapon types and more weapon 'styles'. We have two and one handed blades, we could use with two weapons and staff/spear styles. To be honest, that's all the game needs. You can remap a lot of two weapons for Escrima/Kali style sticks, or machetes and daggers, or two swords, like the Chinese hook sword, twin broad sword or Scholar swords. And staff work translates pretty smoothly into spear/pole arms, like the Nine Dragon Trident or Japanese Bisento.