Infuriated and irritated!
PvP feels so unbalanced right now the exchanges feel off or just weird and due to someone else's connection I'm seeing teleportation and exchanges that shouldn't be. feints that show up resulting in missed hits or attacks that take a much longer time to connect beat my own faster strike. Backwards sweep should never beat a front trip but some how it happened and witnessing frame by frame irks me.
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For what it's worth, I got the game over the weekend (50% off special) and I've logged about 12 hours. I was hesitant to try PvP but took the plunge and have worked my way up to around lvl 11. I find it to be very balanced and fair. I've come up against higher level players and still felt like I could compete. I've also felt welcomed by a majority of the players I've encountered, especially in 1v1, friendly bows are exchanged, I've seldom been move spammed and I've thoroughly enjoyed it.
This is a good game but it's rough around the edges which does drive new players away.
Huh? Back Tripped Kick always beats Tripped Kick. It's a crap ton faster. What region are you located? The NA region is pretty stable after the December update. It's nice other than host advantage is still a serious issue.
Also you say PvP feels unbalanced but gave no reasoning at all. Most people agree this game is extremely well balanced.
The thing about competing is difficulty, if there is no difficulty then there is no competition. If there is no competiton then there is no fun.
There are a few moves that are dominating decks currently. If you don't have them, you're at a disadvantage and have to work twice as hard. Defensive actions that are way too powerful, defensive actions that barely work.
Shockwave is so god damn OP too btw. 2 shards, a get off me tool, a pressure tool, full stamina, potential ledging.
Like come the hell on, why did Shockwave get a insane buff from it being fixed as a 1 shard ability?
It did not need that stamina buff, everyone I fight against uses it to regain stamina, not for it's original intent.
I'm really getting bored of out playing my opponent and taking their stamina down, only to have it fully regen cause they suck at managing it and need a crutch.
What is really disturbing though is a lack of balance in many other things, shockwave, gold linking and evasive moves amongst them. Some things just give you anvantage and that unfortunately leads to almost similar decks amongst too many players. And it's not like they always copy from each other.
no one asked for handouts no one said take it easy.. all i said was that there is no real matchmaking.. if you like beating the snot out of lesser players because they cannot defend themselves kudos.. when i outclass my opponent i usually just leave the match because its not fun to pummel someone to goo and it doesnt help me get any better either
I can only think of a few solutions at this point -- and learning from veteran schools, doing co-op sparring, and communicating with people that destroy you in CT's are a few ways to benefit from the experience of high level players. At this point, the game itself is in a great place -- CT's are generally lag-free, start quickly, and with 60fps on PS4, there's no better time to jump into it on either platform. The veterans are the ones who went through the worst of it. At the beginning, you'd be lucky to even have a match that wasn't a rubber-banding lag fest. Now there's the potential to not only play this game at it's full power, but to get good at it through precision timing and mechanics.