Do You Remember Jade Empire?
Back when Bioware meant quality, they put out a string of amazing RPGs, one of them was Jade Empire. They never got around to making a sequal. Now, after playing Absolver, and how much I enjoy combat, I have my dream game in mind:
Absolver combat + Jade Empire type of story RPG = Greatest game I have never played.
Probably not going to happen anytime soon (if ever) with the focus on PvP, which lately I have avoided because a) the hacking and b) can't log into the servers so I can only play offline after the latest patch.
Just throwing it out there if you devs are paying attention. Seriously, Absolver combat + Jade Empire type of story RPG = win for everyone.
Absolver combat + Jade Empire type of story RPG = Greatest game I have never played.
Probably not going to happen anytime soon (if ever) with the focus on PvP, which lately I have avoided because a) the hacking and b) can't log into the servers so I can only play offline after the latest patch.
Just throwing it out there if you devs are paying attention. Seriously, Absolver combat + Jade Empire type of story RPG = win for everyone.
Comments
The other thing I like is the fact I can explore the game and meet up with other players, some who will help me, other who will challenge me, and some who will be utter ass. I like this kind of unpredictability. That is another aspect of the game I enjoy. I can do PvE, but I never know when someone will appear and mix things up, it create a sort or thrill a game that is PvE only cannot give.
To create a Bioware style storyline that makes sense would require to remove the PvP aspect of the equation, and quite frankly, I think that, as it is with every other fighting game I know of, it cannot live on as a single player experience.
I really wished there was a more sizable chunk of the game that provide PvE, with more maps to explore, more bosses to fight, more secrets to uncover, but I really want that to go along with the fact that other players are roaming my world, and mix things up.