Protection

edited September 2017 in General Gameplay
What are the resistance caps. If the soft cap is 60 and hard cap being 80 like some people are saying, why does kahlt absorb absorb reach 100 when stacked 5x?

Why do we have slow mobility if we can reach hard cap (80) at normal mobility?

Do we know for sure that these are the caps or did the community guess based on finishing returns? Since we can't see any combat numbers, the average players has no idea how effective the resistances are.

If anyone has any useful information to share, please do. Thank you.

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