methamos
About
- Username
- methamos
- Joined
- Visits
- 1,898
- Last Active
- Roles
- Member
Comments
-
Lordren25 if you wanne play 3v3 on pc you can add me (same name and picture) on steam. Than i can contact you if enough players for 3v3 arrive or add you to our steam group.
-
yep the night map really looks beautiful
-
actually you can counter khalt with stagger because you are free to dodge after an absorb. this way you can dodge their counter again. this goes back and forth until one of you gets the hit, but the khalt player loses all of the absorbed ghost life …
-
well not on pc eu. there is almost no manuel dodge abuse and we dont fk each other up ,most of the time.
-
Hi pierte im playing on pc. But feel free to ask anything about absolver, for example if you need help to transition into the pvp.
-
ok after aaaalot further testing i have to say parry and strike isnt underpowered. when started fast enough its able to interrupt pretty fast move that cant be interrupted in any other way. therefore its usefull. not only thats... parry and strike i…
-
yep everybody would love crossplay. and xbox-pc crossplay might even be realistic. but im not certain about this.
-
OH GOOD TO HAVE YOU BACK!!! I HOPE YOU CAN CONTINUE TO HAVE A GREAT TIME IN THIS GAME!!!
-
I was talking about the exact follow up poke from fea jin. Its punishable and not to strong with low damage, no stamina regeneration and ist easy to dodge. the perfect style for newbies would be windfall atm. its intuitive, fast and easy to use, al…
-
well it would only work if you change to windfall i guess. otherwise id advice to change the playstyle a bit. theres no nessacity in parrying 12 frame moves and faster ones. every player blocks them or presses the defensive ability before the oppone…
-
its not just you and not just against fast decks. that input delay appears for almost all styles since downfall. i only didnt notice it with windfall somehow. but im not completely sure why this whole things happens
-
High risk high rewards doesnt ncessarily require much skill and it doesnt make it less worth as long as the reward/risk ratio remains the same. We already had the example of Forsaken. It was way to op back than while you could punish a wrong parry t…
-
Ok yes i think in case of faejin you are indeed missinformed. Faejin parry and dodges are a bit simular to stagger, they trade less risk for less success. Feajin doesnt deal as much damage as a successful parry and it doesnt restore that muc…
-
I have a little addition. -make a note at the 3v3 description thatll tell players what they can do while they queue up. 3v3 could really bloom.
-
I simply don't know how much sloclap works proactively. Even so youre right that constantly increasing the content could work, from experience we should know that sclp isnt that fast. Therefore wed need another way to make players stay. One me…
-
you dont need to apologize or down yourself. Im not sure if theyd put more money in microtransactions. free weekends really bring some life into the community. I looked up the player numbers again and after the last absolver free weekend the …
-
Completely anonymous on a public forum lmao xD Anyways i like your attitude towards sloclap and the game and your ideas are reasonable even so i see problems with some of them. Overall: you mentioned quite a lot of changes and from the…
-
Exactly, and this issue has been one of the main topics on reddit since the downfall patch. Many players hope for a fix soon after the xbox release wich is although very soon. im pretty sure Those "I-frames" (invincible) the manuel dodge has …
-
i think thats an item you can only draw from disks/shards they arent too rare i got a couple. cant trade unfortunatly
-
sounds really great.
-
Cool suggestion and id like most of them. Still ill mention what could go wrong with some of those. 1cc) dont let a successful manuel dodge cost shards, we dont what to cripple khalt players. 2: C) legbreaker has higher range and hits…
-
Ive definitely seen streamers using an xbox controller
-
y a mini respawn protection could be usefull for new players.
-
@Shaadea that problem would be almost non existent if we had enough players for a proper matchmaking. I try to be kind to all kinds of players including thos3 below lvl 1000 or 500or even 100 but its not like a experienced players could make t…
-
@MrOmny the 'slow' parry is caused by 2major issues as far as I can tell. 1.all defensive abilities start up slower since downfall 2.that youre parrying after the hit, or that your parry timing seems right but you still get hit, or you might fe…
-
Ok stagger vs forsaken: There are basically 3situations you want to lead a forsaken player into: 1:he parrys to the wrong direction or at the wrong time (you feint or do a slower move than expected) . To accomplish that properly its often nec…
-
well you can deal over 125 damage after an eq with 8 hitstun (cleaver blow), thats the difference
-
Im interested in my own stats but I fear memorising all fights would cause the players to try hard unnecessarily.. Buuut they could implement that for school fights. Id like that. Just the current system + memorising school fights.
-
Hi MrOmny im a stagger player for 1000+ hours and ensure you, you got one of the best styles to counter stagger, let me explain you how. 1:Your defensive Ability is the most effective tool to counter stagger. you can use it after fast attacks that …
-
sounds like alot of effort but nevertheless a nice idea