Weird interaction when parrying the reworked Flying Knee
The reworked make the move dodge the same times as hits and it can still dodge after parried because it pause the animation on the dodge and you will miss if you hit low and they next move will hit you back, i dont think it is suppose to happens.
Comments
Thank you for bringing this to the community and the video you posted. I'll be able to bring this to the team to look into. While I can't guarantee a direct response, I'll make absolutely sure that it gets their attention.
Thanks again for your patience, we apologize for any frustration this issue may have caused.