As of right now it's just a human shaped punching bag. There should be an option for the dummy to fight back in various difficultys. This would help to determine how a deck performs in combat
I was thinking about this as well. The ability to tweak the ai to practice would be awesome, much like how other fighting games do it. Practice against a string of moves, or against one move, stuff like that would be cool too. Maybe even build a combat deck for the dummy out of your unlocked moves.
I agree with many of these ideas. A combat deck you choose may seem like a good idea versus a standing punching bag but it often goes the other way in real fights.
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