New moves / roll kick

We dont have anevasive ducking move that hits horizontal i think. That one would fit perfectly ^^



Comments

  • Hey methamos,

    Thanks for your suggestions! I'll pass these along to the rest of the team. While we can't promise any of it will make it into the game, we do want to make sure we review all player feedback and suggestions to stay focused on adding things to the game that the community wants.

    Thank you for your support! :)
  • As always thanks for the fast response^^
  • Methamos.

    "an evasive ducking move that hits horizontal i think"

    i think you may have ment something else. Cause arent all sweeps ducking and horizontal : P


    i think you ment Horizontal ducking moves that hit HIGH, in that case we do only have one if i recall correctly "Meialua"

  • edited February 2018
    o i ment vertical fml xD thx dude
    -and we really have no vertical ducking move yet
  • that looks awesome, i really hope they add, great suggestion methamos
  • that looks like something you'd see in Capoeria. is it capoeira? could that the new style the devs are adding? if not, will they add it later?
  • edited March 2018
    I dont know if or where they'd add this kick but we practice it in karate as risky finishing move. Sometimes used as a variation to a spin back uramawashi (spinning heel kick in absolver)

    It wont work with capoeira so because it stops you from moving as you roll against the opponent and in capoeira they always use moves that are smooth and can be followed up by another move to get a dance of attacks.
    This move however is a oneway train.

    In absolver it could be an alternative to meialua, maybe with more damage but worse recovery. At least that would make sense. But ofc thats all up to sclp
  • is there a way to land on your feet for that? looks like you'd just hit the deck, so yeah recovery would be very slow, but that looks super painful, high damage indeed. with the use of your hands, you could turn it into a break dance but that defeats the purpose of the kick.

    Also i'd be interested to see a whirlwind double punch but using the legs, sort of like a spinning handstand with both legs in a circular motion. i have no idea how the devs would handle that though. or if it will even work with the game, it would be helpful for 3v1 i guess so maybe it should cost a lot of stamina, with less than average damage?
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