Bug Report NPC doubling in mesh
NPC doubling in mesh
Platform: PC
Description
The Npc that gives out stagger school access doubles in mesh (i.e you can see two npcs standing in same position and animating in slight different delay)
Probably some sort of prefab issue
Platform: PC
Description
The Npc that gives out stagger school access doubles in mesh (i.e you can see two npcs standing in same position and animating in slight different delay)
Probably some sort of prefab issue
Comments
Thanks so much for sharing reporting this to us. Are there any additional details you can share with us? What are your specs? Did anything unusual happen prior to this occurring? If you could provide a screenshot as well, that would be super helpful!
Again, thank you for your report. We hope to hear back from you soon.
System Manufacturer: Alienware
System Model: Alienware 17 R3
Processor: Intel(R) Core(TM) i7-6820HK CPU @ 2.70GHz (8 CPUs), ~2.7GHz
Memory: 32768MB RAM
Available OS Memory: 32636MB RAM
Page File: 14644MB used, 23111MB available
DirectX Version: DirectX 12
Card name: NVIDIA GeForce GTX 980M
Manufacturer: NVIDIA
Chip type: GeForce GTX 980M
DAC type: Integrated RAMDAC
Device Type: Full Device
Display Memory: 16445 MB
Dedicated Memory: 128 MB
Shared Memory: 16317 MB
Current Mode: 1920 x 1080 (32 bit) (60Hz)
Again, thank you so much for the additional info, this is very helpful!
I'm forwarding this to the tech team for investigation.
Have a great day!